MooMoo.io - a .io game for those who prefer to cooperate

MooMoo.io is a multiplayer game for web browsers, in which we play the role of a hero - a craftsman in an unidentified universe, and our task is to achieve the highest position in the ranking by scoring points. However, unlike most .io games, in this case we have several opportunities to succeed, and the gameplay itself is much more strategic and often requires cooperation if we really want to get the desired first place. The game allows team play in the form of the possibility of creating a small interacting group with friends - the "arenas" themselves, where the typical game .io gameplay takes place, but they maintain strictly the realities of each - on - everyone, except of course team members.

Gameplay in MooMoo.io focuses primarily, as mentioned earlier, on cooperation - while we can play solo, it quickly turns out that this approach is extremely ineffective, because we will quickly loot stronger, acting in a group of players, as well as keeping ahead attacks by opponents of a one-man settlement is practically impossible. However, before we get to the very building, we need to acquire materials for erecting certain structures; we have three types of these materials: wood obtained from trees, food collected from fruit shrubs, and stone extracted from stone shards. From these raw materials, we can create specific buildings and elements, such as walls, spiked traps or mills - the latter are particularly important because their role is to provide us with a constant "income" of points and the more we have, the faster and more we get or either alone or as a team. Basically, "crafting" plays a significant role in the game, and among the items and elements we can make, five categories can be distinguished, each corresponding to the slot in which the item is to be made: the first of them are items made from acquired food resources that restore us life points (like apples or cakes, for example); in the second, however, we will find strictly defensive elements in the form of walls (initially wooden, later stone and otherwise improved); the third category includes static "obstacles" in the form of spiked traps; the fourth is strictly for mills; the fifth is defined as mines, i.e. all kinds of objects that activate when another player approaches them at a sufficient distance.

The game in MooMoo.io can be run in two ways: we can either, together with friends, try to create a well-protected settlement and jointly climb to the top by scoring points from mills and crafts, or try to achieve success on the battlefield between players: hunting on players moving too far away from their team or even gathering in an armed band attacking poorly protected settlements. Either way, it is impossible to describe the described production as a truly original approach to the subject of a multiplayer browser game - a trend started by the famous Agar.io and developed to this day. It remains only to hope that we will have the opportunity to try our hand at equally addictive and interesting games.

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